I graduated from the University of Washington in 2014 with a degree in Interaction Design. I'm currently working on the Hololens at Microsoft as a Technical Designer.
Most of my online work consists of product design, prototyping, animation, game development, and 3D modeling. Recently, I've been very focused on design for augmented and virtual reality, spending a lot of my free time trying to build game worlds.
Nothing is more important to me than learning and working hard. I hope to combine both design and programming to make entertaining interactive content and tools.