I graduated from the University of Washington in 2014 with a degree in Interaction Design. I'm currently working as a Technical Designer on the Hololens at Microsoft.
My work is primarily made up of product design, prototyping, animation, game development, and 3D modeling. I'm extremely interested in interaction design for augmented and virtual reality, and spend most of my free time trying to build game worlds.
Nothing is more important to me than learning and creating. Through hard work and constant sleep deprivation, I hope combine both design and programming to make entertaining interactive content and tools.